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NPC Generator

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Advanced [show]


Korinn Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a green cloak and cross-gartered red stockings, and is pretty ugly. Her rusty crest is smooth and relatively long. Her face is scarred and worn.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a Cartwright, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Adventurer, Poor. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Korinn Ophinshtalajiir, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 7 (-2)12 (+1)
Skills Athletics +6, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp. Moonstone (30 gp).


Social Check DCs


Immeral Amakiir, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a simple tan robe with grey stripes complete with hood, he is not a threatening figure. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Immeral was raised in a hard working conservative environment. A freak accident while working with his Apothecary mother left him crippled. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Immeral Amakiir, Male Elf Fighter 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)14 (+2) 12 (+1)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Bucklal Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He has moderate length golden hair. His eyes, though not visible through his cowl, are amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast plains. His father was a soldier and died while he was still young. Bucklal was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Bucklal Strongbones, Male Halfling Commoner 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Geoffrey Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to hide his balding. His green eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Geoffrey hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He's repulsed by the PC; and many giants want him driven away

Ideals: Joker, Justice. Flaws: PTSD, Antagonistic. Bonds: Enemies. Occupation: Armorer

Voice: German accent

Attributes [hide]

Geoffrey Xistsrith, Male Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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