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NPC Generator

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Advanced [show]


Vaina Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her red hair is matted, messy, and big. She wears a mask on her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy and tries to find solutions quickly.

History: Vaina was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their daughter. She worked as a Bather, and she later adopted a second daughter.

Motivation: To reunite with her absent father.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Slave, Family. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Vaina Ofandrus, Female Elf Rogue 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 4 (-3)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Taklinn Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Professionalism. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Taklinn Gorunn, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)5 (-3) 11 (+0)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Nora High-hill, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a robe, a symbol of strength around her neck, and a shield on her belt. Her moppish red hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.

History: She was born several months after her mother was called into army service. When Nora reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Military. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Nora High-hill, Female Halfling Bard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)14 (+2) 7 (-2)12 (+1)
Skills Animal Handling +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 340 gp. 1 Masterwork Musical instrument.


Social Check DCs


Rosalind Marley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a fine chain shirt which she covers with grey colored cloaks and clothing, she is not a threatening figure. Her brown hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to loving parents in a slum to the north. A gifted student she started as a Brewer, but she got bored and became a Fletcher. She then took over the family business and is one of the better Fletcher for hire.

Motivation: To protect her home; and a deep hatred of dire rats

Ideals: Philantrophist. Bonds: Enemies, Poor, Job, Guardian. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Rosalind Marley, Female Human Fighter 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp.


Social Check DCs

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