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NPC Generator

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Advanced [show]


Quarion Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His golden hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Weaver and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business.

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Quarion Arnuanna, Male Elf Warrior 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)6 (-2) 7 (-2)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cairn Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple black robe with green stripes complete with hood. His whole body is exceptionally muscular. His black hair is slicked back into a classic pompadour. His eyes are red and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Cairn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and wants to have a good time and be beloved

Ideals: Optimist, Opinionated, Entrepeneur. Bonds: Immigrant, Poor. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Cairn Tranquil, Male Tiefling Cleric 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 7 (-2)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 80 pp. 2 Alchemist’s fire.


Social Check DCs


Gimurt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a lot of dark rich colors, with gold accents. His right hand appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. His brown unseeing eyes seem to look past you.

Personality: Gimurt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gimurt took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gimurt Aranore, Male Dwarf Bard 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Cloak Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She has wavy cinnamon fur. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Cloak will drive conversation. Cloak enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Spice Merchant business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Extrovert. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Cloak Of Stars, Female Tabaxi Fighter 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)15 (+2) 9 (-1)11 (+0)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs

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