Fargrim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is thinning but still full. His eyes are likewise blue.
Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the east, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Ribbles Nackle, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan cloak and cross-gartered white stockings. His auburn hair is long and unkept. His amber eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.
History: He was born on a small isolated farm. He has had some formal singing training, and achieved minor success. He was granted martial powers by his dying brother.
Motivation: He's attracted to the PC; and revenge
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Avelina Law, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a worn and beaten armor. Her blonde hair is smooth and relatively long. She has gray eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Avelina was raised in a hard working conservative environment. While studying, she fell in love. They married and had a daughter. She has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for her; and wants to open a new tavern
Ideals: Athletic, Philantrophist, Impeccable. Bonds: Job, In love. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Auran, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Brown-green garnet (40 gp).
Jheri Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a green tunic with brown highlights, and long green pants that bunch up around her shoes. She keeps her long scarlet crest kept up in a rat tail. Her fierce gold eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She got into the Mortician business at a young age. She has had some formal dancing training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Artistic, Entrepeneur. Bonds: Job. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 1 Magnifying glass.
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