Iados Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His blue hair is thinning but still full. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.
History: The child of eastern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He is compelled to act according to his religious beliefs; and to end his boredom
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Religious, Immigrant. Occupation: Bookbinder
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Mara Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has moderate length white hair. Her eyes are likewise gray.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mara took refuge in the old dungeon and found the beat up spear and armor she uses now. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp.
Pyra Wrath, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a long, green, dusty cloak. She has wavy black hair. She has silver eyes.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. The war was a terrible time for her, and Pyra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 14 years.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Depressed. Bonds: Job, Military, Rich, Immigrant. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 70 gp. 1 Masterwork Common Melee.
Morkral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has moderate length brown hair. His eyes are a pleasant blue.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Morkral studied abroad. Morkral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: To get a good night's sleep; and wants to raise his children well
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Rich, Nature, Family. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Musical instrument.
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