Zedaar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His blue crest is long and unkept. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of illithids once and for all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic. Bonds: In love, Enemies, Religious. Occupation: Detective
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 gp. Malachite (7 gp). 1 Average lock.
Howard Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His white hair is singed and shortened. His eyes, though not visible through his cowl, are brown.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Religious. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 12 (+1) | 7 (-2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Sammal Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, green cloak and is in decent physical shape. His red hair is long and unkept. His gold eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 8 (-1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 gp. Moonstone (70 gp). 1 Masterwork Uncommon Weapon.
Thomas Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His hair is brown and curly. His eyes are green and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 6 (-2) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 sp. 2 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!


