Gaaki Compton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. Her blonde hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. As long as the job gets done she does not care how it got done.
History: When she was but 8 years old her parents immigrated from the south. Her childhood dream was to be a Banker, but she was a colossal failure. She left for the south, certain she would find work there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Justice, Professionalism. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 5 (-3) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 600 sp. 1 Darkwood Shield.
Callie Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a white wide-brimmed hat and white clothes. She wears a wide-brimmed hat to cover her moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Callie reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their daughter. She worked as a Laborer, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and wants a kiss
Ideals: Joker. Bonds: Military, Family, Has a crush. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 5 (-3) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Thieves’ tools.
Zepar Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing black shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered dancing. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, In love. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Citrine (80 gp).
Williamina Hayley, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is wavy and long. Her green eyes dart from person to person.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family Williamina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Williamina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Opinionated, Justice. Bonds: Poor, Criminal record. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp.
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