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NPC Generator

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Advanced [show]


Arjhan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. His gold crest is greasy and uncared for. His eyes are red and beady.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Arjhan Daardendrian, Male Dragonborn Expert 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp. 2 Thunderstones.


Social Check DCs


Pallabar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His silver hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: PTSD. Bonds: Poor, Attractive, Religious, Nature, Enemies. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Pallabar Gummen, Male Gnome Cleric 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Criella Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is chestnut and curly. Her red eyes lackadaisically let the world flow into them.

Personality: Criella wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is a logical person and will generally grow upset if things defy logic and science.

History: Criella was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined, Logical. Bonds: Adventurer, Poor. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Criella Tolerance, Female Tiefling Commoner 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Persuasion +4, Stealth +0
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 60 gp. Lapis lazuli (12 gp). 1 Banded mail.


Social Check DCs


Elizabeth Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She wears her silver hair down. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with her god.

History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Religious, Military. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Elizabeth Mundy, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs

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