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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mardred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is brown and curly. Her violet eyes peer out from beneath her small grey hat.

Personality: She is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised by priests from a young age. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Mardred and her spouse have recently divorced.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Mardred Gorunn, Female Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 4 (-3)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 7
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 60 gp. Rock crystal (70 gp).


Social Check DCs


Kerkad Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear black pants and tee shirts. He wears a colorful flower in his bronze crest. His eyes are red.

Personality: Calm and collected, he is a well trained Spy. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Kerkad was born in the east. At a young age he loved to build and create. Through the years after Kerkad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kerkad's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Spy.

Motivation: To be a Locksmith again; and expand his business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Kerkad Hshhsstoroth, Male Dragonborn Ranger 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Breastplate.


Social Check DCs


Baelitae Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy yellow pantaloons and a brown scarf. She carries with her a set of kukris on her belt, each one with a aquamarine on the hilt. Her white hair is lengthy. Her fierce blue eyes like to dwell on things.

Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.

History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined, Artistic, Logical. Bonds: Military. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Baelitae Remein, Female Half-Elf Fighter 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp. 1 Climber’s kit.


Social Check DCs


Thomas Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is long and unkept. His amber eyes peer out from beneath his small brown hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Thomas hails from a village terrorized by dire rats. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: In love, Enemies, Criminal record, Family. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Thomas Hallewell, Male Human Expert 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs

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