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NPC Generator

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Advanced [show]


Burana Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. Her rusty crest has been sun bleached extensively. Her eyes are red and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Body Guard who has hired her part-time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her mother raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Entrepeneur. Bonds: Has a crush, Nature, Adventurer, Enemies. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Burana Baharoosh, Female Dragonborn Bard 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 6 (-2)10 (+0) 11 (+0)12 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 5000 cp. White pearl (100 gp).


Social Check DCs


Tricking Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a lot of dark rich colors, with gold accents. She keeps her long lavender fur kept up in a rat tail. Her skin is flawless and her yellow eyes scan people very quickly.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Tricking Of Winter, Female Tabaxi Adept 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His blonde hair is braided into rings. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Disciplined, Justice. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Bertram Stoutman, Male Halfling Warrior 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zunn Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his white hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: Zunn was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Persistence. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Zunn Asheton, Male Half-Orc Rogue 1
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)6 (-2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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