Delre Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears just a brown suit. Her long red hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the south was not economically sound they moved to her current location. She then took over the family business and is one of the better Shepherd for hire.
Motivation: Dwarven compassion; and wants to open a new tavern
Flaws: Impulsive, Ugly, Racist. Bonds: Job, Immigrant. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1800 sp. 1 Half-Plate.
Harvest Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. His brown fur is thinning but still full. His half smiles and green eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the east. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Harvest was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Pacifist, Persistence. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Namfoodle Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his red hair in a flapper bob. He has several tiny topaz earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Namfoodle was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Namfoodle's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's looking for his big break; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich, Adventurer. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp.
Broce Gummen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, blue, dusty cloak. His brown hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Military, Enemies. Occupation: Dilettante
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!