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NPC Generator

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Advanced [show]


Nora Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a long, white, dusty cloak. She wears a broad hat to hide her balding. Her amber eyes are passionate and lively.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Nora was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has worked as a Performer like her father before her.

Motivation: To prove her worth to the world; and expand her business

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Enemies, Rich, Job. Occupation: Performer

Voice: German accent

Attributes [hide]

Nora Sunmeadow, Female Halfling Bard 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Thea Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a faded coat and loose pants complete with broad hat. She wears her chestnut hair up. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Architect, but she got bored and became a Sellsword. She has set out to sabotage the competition.

Motivation: She wants to meet her childhood hero.

Flaws: Secretive. Bonds: Immigrant, Adventurer, Military, Job. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Thea Swiftwhistle, Female Halfling Adept 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)9 (-1) 5 (-3)10 (+0)
Skills Arcana +1, Insight -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 90 gp. 1 Good lock.


Social Check DCs


Halimath Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Bounty Hunter uniform. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Entrepeneur. Bonds: Job, Criminal record, Poor. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Halimath Firahel, Male Elf Fighter 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 1 (-5)10 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp.


Social Check DCs


John Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown tunic with green highlights, and long grey pants that bunch up around his shoes. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Beggar, his father struggled to pay the bills. In his 10th year, his parents were killed by a gnolls raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is content; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic. Flaws: Insomniac, Hedonist, Mundane. Bonds: Poor, Enemies. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Ridley, Male Human Warlock 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Deep green spinel (40 gp). 3 Alchemist’s fire.


Social Check DCs

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