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NPC Generator

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Advanced [show]


Vondal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears a lot of dark rich colors, with gold accents. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are green.

Personality: He will rave to anyone who will listen. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Vondal Orcfoe, Male Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 10 (+0)8 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Qemuel Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a dagger. His red hair is matted, messy, and big. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Server in town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted druidic powers by his dying sister.

Motivation: Doesn't want to be a Server and was forced into it by his family; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Qemuel Murder, Male Tiefling Cleric 2
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)8 (-1) 14 (+2)17 (+3)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 170 gp.


Social Check DCs


Tricking Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears professional attire. She has wavy cinnamon fur. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Tricking was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Tricking Of Clay, Female Tabaxi Rogue 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)6 (-2) 9 (-1)9 (-1)
Skills Arcana +0, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Amethyst (120 gp).


Social Check DCs


Five Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His beige fur, when down, is lengthy. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Disciplined. Flaws: Mundane. Bonds: Military. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Five Of Ivory, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs

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