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NPC Generator

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Advanced [show]


Barendd Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes are slightly larger than normal.

Personality: He has always had a great fascination with Dragonborn culture. He is afraid of women and trembles around them

History: Barendd was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Racist, Shy. Bonds: Poor, Job, Criminal record. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Barendd Graybeard, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)7 (-2) 11 (+0)10 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. 1 Banded mail.


Social Check DCs


Lorilla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is wearing a perfectly clean shirt and pair of pants. Her silver hair is well kept. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her father.

History: When she was but 3 years old her parents immigrated from the west. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She left for the west, certain she would find work there.

Motivation: To reunite with her old friends; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Debt, Adventurer. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Lorilla Ironhide, Female Gnome Wizard 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)5 (-3) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. 1 Chain shirt.


Social Check DCs


Shifting In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple pastel robe with red stripes complete with hood. Her gray fur is slicked back into a classic pompadour. Her green eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shifting is combative with any and all who dare try her patience in the slightest.

History: Born in the south to a Junk Dealer, Shifting learned a great deal about her mother's area of expertise. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She struck the Junk Dealer job and began her own company from there.

Motivation: To unite with her sister; and she'd like to take her coworkers down a peg

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Shifting In the Morning, Female Tabaxi Warlock 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)9 (-1) 10 (+0)8 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Randal Addington, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Disciplined, Logical, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Randal Addington, Male Human Aristocrat 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 4 (-3)12 (+1)
Skills Insight -1, Investigation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs

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