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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light brown in addition to tight pants. He wears his yellow fur up. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Marshal for hire.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Quick Grass, Male Tabaxi Rogue 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 16 (+3)7 (-2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 3100 sp.


Social Check DCs


Azza Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is greasy and uncared for. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She enjoys reading and quiet.

History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Azza Principle, Female Tiefling Bard 2
Medium (4'11") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)6 (-2) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Waywocket Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple blue robe with black stripes complete with hood. She is bald on top and has large brown tufts of hair around her ears. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: The child of northern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Mason

Voice: French accent

Attributes [hide]

Waywocket Tarkelby, Female Gnome Paladin 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)6 (-2) 7 (-2)10 (+0)
Skills Animal Handling +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Whurbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His auburn hair is styled in orderly dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Knight business at a young age. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Military, Job, Slave, Adventurer. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Whurbin Battlehammer, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs

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