Yurgunn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries a battered spear and tarnished club as well. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting. Flaws: Insomniac, Disease, PTSD. Bonds: Criminal record. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.
Aura Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a robe, a symbol of the four houses of cards around her neck, and a monstrous two handed axe on her belt. She keeps her long yellow fur kept up in a rat tail. Her eyes are blue and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is harsh and unforgiving.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Aura was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Aura's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Ideals: Fighting, Impeccable. Flaws: Antagonistic, Disease, Insomniac. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Rolf Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case, he is not a threatening figure. He has styled his red hair well, parting it to the right. He has several tiny ruby earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Gifted. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 80 gp.
Eloise Kimberley, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a brown costume with the symbols of her god on her torso. Her skin is also unnaturally pale. Her tied-back hair is black. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is fixated on the number 56. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She receives visions of the future at random moments
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with vampirism at a very young age, Eloise has worked very hard to control her curse. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 5 (-3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 600 sp. Moss agate (15 gp).
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