Prosperine Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her right hand. Her dark red hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She misses her home and complains about the freezing weather, even in summer.
History: Prosperine was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Marry her sister to traveling adventurers.
Flaws: Emotional. Bonds: In love, Immigrant, Family. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 400 sp.
Aline Everleigh, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has shaved her head bald. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.
History: She was born to a criminal king-pin and mafia family Aline was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aline decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: A rival would like her out of the picture; and to protect her home
Ideals: Impeccable, Persistence. Bonds: Criminal record, Job, Guardian. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Altho TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. His skin is fair and his fingers are delicate and long. He wears a small hat to cover his moderate length golden hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp.
Mary Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears yellow cloth garments or leather armor. She has moderate length red hair. Her eyes are hazel and catlike.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved out north to avoid the crime she committed. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
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