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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Harvest Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is well dressed, constantly wearing a pastel suit, black shirt, and grey tie. Her long gray fur is drawn into a two foot long braid. Her eyes are blue.

Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Harvest grew up listening to her mother's many stories. She dropped out of school before completing her studies. She has worked as a Guard like her mother before her.

Motivation: She feels kind of lost in life; and further expansion of business

Ideals: Logical. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Harvest Of Winter, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 10000 cp.


Social Check DCs


Alex Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His red hair is knotted and matted. His green eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. During his travels, Alex and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alex discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alex fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Mentor, Religious. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Alex Gracey, Male Human Warrior 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Stacee Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, In love. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Stacee Fatrabbit, Female Halfling Adept 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)7 (-2) 3 (-4)13 (+1)
Skills Perception -2, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 10 pp.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His golden hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Zook would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 12th year, his parents were killed by a dire rats raid, leaving Zook alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of dire rats; and revenge

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Zook Garrick, Male Gnome Rogue 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +0, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs

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