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NPC Generator

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Advanced [show]


Pog Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue armored body suit, with a simple brown line shooting up and back down. He wears a broad hat to cover his moderate length silver hair. His thin eyebrows rest above his beady green eyes.

Personality: He is calm most of the time but flees social interaction. Pog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Pog was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Pog Welber, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 9 (-1)6 (-2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Boddynock Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. His chestnut hair is lengthy. He has gleaming, smiling blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Optimist, Pacifist, Entrepeneur. Bonds: Immigrant. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Boddynock Folkor, Male Gnome Druid 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)12 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Silver holy symbol.


Social Check DCs


Joser TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large red jacket. He is an epitome of beauty. He has styled his black hair well, parting it to the left. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gifted from a young age, Joser studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Joser grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joser. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Selfish, Insane. Bonds: Attractive, Criminal record, Debt. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Joser TellPenny, Male Halfling Ranger 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Red garnet (140 gp).


Social Check DCs


Quarion Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Quarion and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quarion Ethanasath, Male Elf Warlock 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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