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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Guy Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His black hair, when down, is lengthy. He is baby faced.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Extrovert, Gifted. Flaws: Fearful. Bonds: Military. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Guy Ostoroth, Male Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His fur is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 7 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: A strong sense of loyalty to Dragonborn people; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, In love, Immigrant, Family. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Smoking In the Wind, Male Tabaxi Commoner 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)16 (+3) 6 (-2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Giant, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 1 Superior lock.


Social Check DCs


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His fur is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He comes from a rich western family. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Joker, Pacifist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Tricking In the Wind, Male Tabaxi Druid 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He has never given up on his dancing dream.

Motivation: He wants revenge against illithids; and sabotage a competitor

Ideals: Gifted, Artistic. Bonds: Job, Enemies. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Morkral Bloodkith, Male Dwarf Monk 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Athletics +1, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1000 cp.


Social Check DCs

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