Edge Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her cinnamon fur is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of illithids once and for all.
History: Born in the east to a Guard, Edge learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by illithids. Edge was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Sabotage a competitor; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Griselda Camden, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. She has a long red ponytail with little hanging trinkets. She wears large thick round spectacles.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Server business at a young age. Through the years after Griselda was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Griselda's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: To be a Beggar again; and wants to open a new tavern
Flaws: Secretive, Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Oriax Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his purple hair. His eyes are gold.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Oriax lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Sellsword, but he got bored and became a Engraver. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Avelina Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair has been sun bleached extensively. Her eyes are a pleasant blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Passionate. Bonds: Religious, Rich, Attractive. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 800 sp.
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