Grom Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing colorful clothing, dressed as a Roofer. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter father left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he would like to get married and retire
Ideals: Fighting, Artistic. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 6000 cp.
Waywocket Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dyer does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She has dyed her greying golden hair a little too much giving a sharp golden color. Her hazel eyes are slightly larger than normal.
Personality: Always inclined to offer people food she seems plenty friendly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Waywocket was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Dyer for hire.
Motivation: Expand her business.
Ideals: Philantrophist, Impeccable. Bonds: Job, Poor. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp.
Gynk Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'2" and wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her shortbow. Her long red hair reaches down to her waist. Her face is scarred and worn.
Personality: She is fixated on the number 97. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the north, but her parents moved at a very young age to the south. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. Citrine (80 gp).
Great In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown fur is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Further she is a bit of a stoner and is frequently out of it.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a orcs raid, leaving Great alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.
Flaws: Racist, Addict. Bonds: Poor, Religious, Enemies. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 sp. Deep blue spinel (300 gp).
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