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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aramil Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. With bright black hair and a scraggly beard. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Aramil Ray, Male Half-Elf Druid 1
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Flask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a large brown jacket. Her whole body is exceptionally muscular. Her gray fur is smooth and relatively long. She has hazel eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Poor, Debt. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Flask Wind, Female Tabaxi Paladin 1
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +0, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Amber (140 gp).


Social Check DCs


Vrondiss Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He has moderate length copper crest. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: Vrondiss was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Vrondiss Orexijandilin, Male Dragonborn Aristocrat 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)8 (-1) 12 (+1)8 (-1)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Donella Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in blue turtlenecks beneath a green coat with white slacks. Her hair is cut close to her head. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a font of random trivia from the lore and stories she has discovered

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Donella Garrick, Female Gnome Expert 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 1000 cp. Amethyst (50 gp).


Social Check DCs

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