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NPC Generator

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Advanced [show]


Menny Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Her hair is silver and curly. Her eyes, though not visible through her cowl, are green.

Personality: She speaks before she thinks and is too direct. She is obsessed with finding treasure.

History: Menny was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's also a talented Painter, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk.

Flaws: Impulsive. Bonds: Rich, Adventurer, Job, Military. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Menny Fabblestabble, Female Gnome Warrior 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics -1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and grey handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Don Dumph, Male Half-Elf Warlock 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 16 (+3)6 (-2)
Skills Medicine +5, Performance +0
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 130 pp. Sard (40 gp). Red-brown spinel (50 gp).


Social Check DCs


Akmen Violence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. His white hair is matted, messy, and big. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Criminal record, Nature. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Akmen Violence, Male Tiefling Warlock 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 sp.


Social Check DCs


Peter Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy violet suit. His white hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He uses divination through singing.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Peter Zheng, Male Half-Elf Ranger 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics -1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp.


Social Check DCs

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