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NPC Generator

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Lvl.
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Advanced [show]


Ur-Edin Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright white suits and hats. He has a very tight haircut. His eyes are violet and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Ur-Edin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a desert tribe. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Courier.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Depressed, Insane. Bonds: Adventurer, Military, Nature, Job. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Ur-Edin Brownrigg, Male Half-Orc Fighter 1
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)9 (-1) 16 (+3)10 (+0)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Raymond Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean brown cloak covering his clean studded leather. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Depressed. Bonds: Immigrant, Adventurer, Rich, Criminal record. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Raymond Everleigh, Male Human Commoner 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 12 (+1)5 (-3)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shava Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is silver and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A true patriot, Shava would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Shava lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother

Ideals: Passionate, Gifted. Bonds: Attractive, Military, Family. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Shava Calm, Female Tiefling Expert 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 8 (-1)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Melissa Tickle, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. She wears her golden hair down. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Melissa was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Many illithids want her driven away; and she'd like to take her coworkers down a peg

Ideals: Optimist, Opinionated. Bonds: Family, Job, Enemies. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Melissa Tickle, Female Human Barbarian 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 11 (+0)7 (-2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp. Sardonyx (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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