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NPC Generator

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Advanced [show]


Daar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has styled her copper crest well, parting it to the left. She has several tiny ruby earrings on each ear.

Personality: Confrontational and typically high on some drug or another. She plays an instrument quite well.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and retire the richest woman in the north

Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Rich, Religious. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Daar Beryntolthropal, Female Dragonborn Expert 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)8 (-1) 12 (+1)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Boddynock Beren, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears silk and lounges about seductively. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Boddynock and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Boddynock Beren, Male Gnome Monk 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 7
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged -2 / 1d6-4, Grapple +2

Possessions: 250 gp. 1 Small steel mirror.


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Dyer does. His hair is golden, silky, and of moderate length. His fierce hazel eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gerald was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Attractive, Military. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Gerald Beitz, Male Human Warrior 2
Medium (6'4") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 9 (-1)11 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Goblin, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quarion Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in tan turtlenecks beneath a white coat with red slacks. His silver hair is singed and shortened. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Quarion hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Quarion Xistsrith, Male Elf Commoner 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp. 2 Alchemist’s fire.


Social Check DCs

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