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NPC Generator

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Advanced [show]


Spring Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a pastel costume with the symbols of death on her torso. Her brown fur is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Spring took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.

Motivation: To be a Laborer again; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Religious, Job. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Spring Wind, Female Tabaxi Monk 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Uzza Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a large green jacket. Her brown hair is kept up in a ponytail inside a small hat. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Uzza was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She has achieved small success as a Knight.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac. Bonds: Poor, Attractive, Criminal record, Job, Adventurer. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Uzza Hope, Female Tiefling Paladin 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 16 (+3)17 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 10
Languages Common, Giant, Draconic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Xappan Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This man has a large black mantle and cape that has been intricately interwoven into his blue robe. He has a penchant for wearing a ring with an oversized ruby on his right hand. His white hair is slicked back into a classic pompadour. His eyes are a pleasant black.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He got into the Miller business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Professionalism, Pacifist. Bonds: Rich, Job, Family. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Xappan Nowhere, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Tarhun Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green cloak and cross-gartered brown stockings. His bronze crest is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Entrepeneur, Gifted. Bonds: Adventurer, Job, Family. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Tarhun Zzzxaaxthroth, Male Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 2000 cp.


Social Check DCs

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