Gynnie Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing colorful clothing, dressed as a Seamstress. She is bald on top and has large blonde tufts of hair around her ears. Her hazel eyes dart from person to person.
Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Oda Murnig, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her hair is brown, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.
History: Oda was born in the north. At a young age she loved to build and create. Through the years after Oda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Oda's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC.
Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Brass mug with jade inlays (100 gp).
Folgûm Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in white turtlenecks beneath a black coat with tan slacks. Beneath his clothing is a huge mess of scar tissue. His auburn hair is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are amber.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic, Optimist. Bonds: Slave, Religious, Poor. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 70 gp. 1 Silver holy symbol.
Quelenna Fasharash, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. With bright red hair. Her hazel eyes peer out from beneath her feathered blue hat.
Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: To be a Blacksmith again; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Military, Immigrant. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
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