Foxilon Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his nunchaku always slung over his shoulder. He has a moderate pudge and is not very fit. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are gray.
Personality: This man loves music and to teach people music more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: Born to a Unemployed, his father struggled to pay the bills. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers
Ideals: Artistic, Persistence. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2000 cp.
Kelter Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His wide-brimmed hat is riddled with cuts and holes. He has gleaming, smiling gray eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: To be a Unemployed again; and wants to open a new tavern
Flaws: Ugly, Depressed, Selfish. Bonds: Poor, Job. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 800 sp. 2 Holy water.
Andram Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears black trousers with green and blue striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. His hair is silver and very short. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Miner, Andram learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. He became a Miner soon after.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Job. Occupation: Miner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 pp.
Quick Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel coat over a red low-cut shirt, and a feathered hat upon his head. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His orange fur is knotted and matted. His eyes are yellow.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Religious, Enemies. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 5 (-3) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Average lock.
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