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NPC Generator

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Advanced [show]


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a large grey jacket. Her hair is short and brown. She wears an eyepatch.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a font of random trivia from the lore and stories she has discovered

History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother took her hunting and taught her how to get in the mind of other creatures. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Job, Poor, Nature. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Bard 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)7 (-2) 14 (+2)6 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Herleva Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large yellow jacket. She is physically well-built. She sports red long hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Herleva hails from a village terrorized by orcs. When Herleva reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against orcs.

Ideals: Optimist. Bonds: Enemies, Military, Nature. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Herleva Fasharash, Female Half-Elf Druid 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)5 (-3)
Skills Nature +2, Performance -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Caeldrim Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is heavily combed to the left. His eyes are a pleasant brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy, Disease. Bonds: Immigrant. Occupation: Performer

Voice: French accent

Attributes [hide]

Caeldrim Ethanasath, Male Half-Elf Wizard 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)10 (+0) 8 (-1)14 (+2)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp. 1 Darkwood Shield.


Social Check DCs


Cory Sherwood, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Miller. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Hunter, who enjoyed hunting, Cory was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Miller soon after.

Motivation: To be a Hunter again.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Cory Sherwood, Male Human Monk 2
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 pp. Chrysoprase (80 gp). 1 Silver holy symbol.


Social Check DCs

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