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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dean Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his sickle. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and seeks redemption

Ideals: Joker, Entrepeneur. Flaws: Ugly, Shy. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Skelton, Male Human Monk 2
Medium (5'7") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 9 (-1)17 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Nicholas Moreno, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is portly but not overly obese. He wears his brown hair up in a very large beehive style do. His hazel eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Beggar in town.

History: He was born blind and as such lacked many opportunities for work. He has had some formal singing training, and achieved minor success. He struck the Beggar job and began his own company from there.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Flaws: Disease. Bonds: Job, Enemies. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Nicholas Moreno, Male Human Warrior 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 2000 sp. 1 Chain shirt.


Social Check DCs


Morana Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" western woman, she typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. Her white hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. Morana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and she's looking for her big break

Flaws: Antagonistic, Hedonist. Bonds: Rich, Adventurer, Job. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Morana Hammerstone, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)7 (-2) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Rose (30 gp).


Social Check DCs


Synthrin Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, black, dusty cloak. She has gold crest. Her eyes, though not visible through her cowl, are gold.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She works hard and plays hard.

History: Born to a pair of adventurers, Synthrin grew up listening to her mother's many stories. Through the years after Synthrin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Synthrin's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: To be a Miller again; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Rich, Job. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Synthrin Jharthraxyn, Female Dragonborn Warrior 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)12 (+1) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp. Brown-green garnet (40 gp).


Social Check DCs

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