Synthrin Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She wears a feathered hat to cover her moderate length black crest. Her face is covered beneath a completely black helmet.
Personality: Prone to second guessing herself, she comes off as nervous. She has all her life been fascinated with dancing.
History: Synthrin was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 11 years.
Motivation: Wants to open a new tavern; and to be a junk dealer again
Ideals: Artistic. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Donella Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. With bright black hair. Her half smiles and green eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. Donella is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the north her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Attractive, Family, Poor. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Blendaeth Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a slight overbite and is overall scrawny. Her copper crest is unkempt and raggedy. Her eyes, though not visible through her cowl, are red.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is harsh and unforgiving.
History: She was born the only child of a wealthy merchant. Through the years after Blendaeth was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Blendaeth's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the south; and wants her loneliness to end
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. Smoky quartz (40 gp). 1 Masterwork Common Ranged Weapon.
Windy Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing colorful clothing, dressed as a Engraver. He keeps his black fur in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Engraver business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: To be a Butcher again; and expand his business
Ideals: Joker, Philantrophist, Persistence. Flaws: Insomniac. Bonds: Job. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 4 (-3) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
