Nedda Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her eyes are amber and she is always smoking a pipe.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Nedda was raised in a hard working conservative environment. In her 15th year, her parents were killed by a drow raid, leaving Nedda alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Scribe, but doesn't like to broadcast it.
Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Justice. Flaws: Antagonistic, Insomniac. Bonds: Job, Enemies. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Makaria Care, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her chestnut hair is singed and shortened. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her father was called into army service. When Makaria reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her writing dream.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Military. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1700 sp. 1 Masterwork Musical instrument. 1 Superior lock.
Sapply Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His brown hair is slicked back into a classic pompadour. His fierce brown eyes like to dwell on things.
Personality: Sapply is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of giants; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp.
Leshanna Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her head has been shaved. Her eyes, though not visible through her cowl, are hazel.
Personality: She will rave to anyone who will listen. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 1 (-5) | 18 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
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