Roywyn Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman does not wear sleeves and tends to eschew shirts when she can avoid it and is in decent physical shape. Her hair is silver, silky, and of moderate length. She has several tiny aquamarine earrings on each ear.
Personality: Always inclined to offer people food she seems plenty friendly. Animals are drawn to her, and she is able to talk to them.
History: The child of eastern immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted arcane powers by her dying sister.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. Red spinel (150 gp).
Seven Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white fur is knotted and matted. Her eyes are yellow and beady.
Personality: She is extraordinarily eccentric. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Miner business at a young age. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new miner responsibilities is difficult
Flaws: Ugly, Insane, Addict. Bonds: Rich, Job. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Smoking Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her black fur is singed and shortened. Her blue eyes peer out from beneath her top pastel hat.
Personality: Her tongue was cut out and she uses sign language. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Smoking hails from a village terrorized by brigands. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in scimitar use. She now mingles about in high society.
Motivation: Many brigands want her driven away; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Just what you see.
Orsik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is renowned for his bright brown suits and hats. His hair is white and very short. His blue eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Orsik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Orsik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Orsik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To protect his home; and to reunite with his old friends
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Rich, Guardian. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
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