Kassoon
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NPC Generator

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Advanced [show]


Percival Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is muscular with a powerful set of arms. His brown hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Joker. Bonds: Enemies, Rich, Adventurer, Religious. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Percival Waite, Male Half-Elf Fighter 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)7 (-2) 10 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 240 gp.


Social Check DCs


William Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His hair is auburn and very short. He has a dull look in his blue eyes.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of his son; and he is greedy

Flaws: Insane. Bonds: Religious, Rich, Criminal record, Family. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

William Solvenstein, Male Half-Elf Fighter 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Dimble Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. He wears a feathered hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered painting. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Layabout; and he would like to get married and retire

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Dimble Tarkelby, Male Gnome Warlock 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 130 gp. Brown-green garnet (100 gp).


Social Check DCs


Creega Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a custom-built plate barding that's adorned with white lining and desert motifs and is in decent physical shape. Her hair, while still mostly auburn, has prominent grey streaks. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to loving parents in a slum to the east. Like her father and her brother before her, after school she went straight into learning to become a Guard. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Creega Wentworth, Female Half-Orc Cleric 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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