Art Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his quarterstaff ready. His gray fur is thinning but still full. His eyes are yellow and catlike.
Personality: Art is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born in the west to a Bellfounder, Art learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Art grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Art. He inherited the family business which he has now maintained for 14 years.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Giant, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Shedinn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a green deerstalker hat and green clothes. He has a penchant for wearing a ring with an oversized opal on his left hand. His crest, while still mostly red, has prominent grey streaks. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small plains village. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Shedinn began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Ur-Lisak Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He keeps his golden hair in a flapper bob. He has gleaming, smiling hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He was granted divine powers by his dying brother.
Motivation: To protect his home; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Shy. Bonds: Guardian, Adventurer. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Gormogord Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair is brown and curly. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them
History: Gormogord was raised in a hard working conservative environment. He worked as a nervous Farmer and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 160 gp.
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