Three Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red fur is matted, messy, and big. Her eyes are likewise copper.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Three was born in the north. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: A strong sense of loyalty to Tabaxi people; and money/treasure
Ideals: Justice, Persistence. Flaws: Ugly, Shy, Racist. Bonds: Rich. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 900 sp.
Urshar Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. Her skin is fair and her fingers are delicate and long. She keeps her silver hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Urshar will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: A deep hatred of goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Extrovert, Gifted. Flaws: Insane, Secretive. Bonds: Job, Enemies. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Halander Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red coat over a white low-cut shirt, and a broad hat upon his head. He is physically well-built. His golden hair has been sun bleached extensively. His eyes are brown and catlike.
Personality: Halander speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Impeccable, Philantrophist, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 10 pp. Silver chalice with lapis lazuli gems (70 gp). 3 Thunderstones.
Ûgakûga Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: Ûgakûga wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant, Nature. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 3 (-4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
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