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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Efferil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mortician. He carries with him a set of crossbows on his belt, each one with a opal on the hilt. His auburn hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Baker, who enjoyed hunting, Efferil was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Efferil Sylvaranth, Male Elf Fighter 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 14 (+2)8 (-1)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is well dressed, constantly wearing a brown suit, grey shirt, and white tie. He has wavy black hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hugh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugh. He has never given up on his dancing dream.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Justice, Artistic. Bonds: Military, Criminal record, Adventurer. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Chatham, Male Human Adept 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Pog Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports blue clothing, slightly heavier than average wear. He keeps his red hair in a flapper bob. His gray eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Pog was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Pog's homeland. Pog decided to take the middle way and become a bodyguard. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Pog Dunben, Male Gnome Warrior 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 9 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His hair, while still mostly brown, has prominent grey streaks. He has gleaming, smiling amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: He was raised in a forest tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he's in love

Flaws: Insomniac. Bonds: Has a crush, Nature, Rich, Adventurer. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Cockaby Albaratie, Male Gnome Druid 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 14 (+2)11 (+0) 11 (+0)7 (-2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. Azurite (15 gp).


Social Check DCs

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