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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarai Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Healer. She has a moderate pudge and is not very fit. She is bald on top and has large chestnut tufts of hair around her ears. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sarai was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted from career to career and currently works as a Healer.

Motivation: Further expansion of business; and many drow want her driven away

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Debt, Enemies. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Sarai Tallfellow, Female Halfling Rogue 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 7 (-2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Kilvar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears light armors faded through time and improper care. He keeps his white hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Kilvar was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Kilvar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Shy. Bonds: Attractive, In love, Religious. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kilvar Eversharp, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 310 gp.


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey leather gloves, a grey jacket, and tight pants. He has shaved his head bald. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: A powerful slaver made him what he is. A gifted student he started as a Weaver, but he got bored and became a Dyer. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and to be a weaver again

Flaws: Antagonistic, Addict. Bonds: Immigrant, Mentor, Job. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Frederick Beitz, Male Human Fighter 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)11 (+0) 3 (-4)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 6
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Corkitron Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Corkitron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Corkitron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Corkitron Warmwater, Male Halfling Bard 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 4 (-3)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 100 gp.


Social Check DCs

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