Conrad Hale, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Fighting, Professionalism. Flaws: Hedonist, PTSD. Bonds: Attractive, Family. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp. Tiger eye turquoise (12 gp).
Lidda Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. Her golden hair is long and unkept. Her fierce green eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can't help but pocket interesting objects she comes across
History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their daughter. She worked as a Fortune-teller, and she later adopted a second daughter.
Motivation: Seeks redemption; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Aasathra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries a battered crossbow and tarnished greataxe as well. Her crest is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: Aasathra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aasathra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Joker. Flaws: Ugly. Bonds: Military. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 7
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
Purson Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Weaver. His hair is white, silky, and of moderate length. His eyes are gold.
Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to travel the world and help people.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Debt, Has a crush. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Golden pearl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
