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NPC Generator

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Advanced [show]


Anakis Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, she is an attractive figure. She usually wears her black robe and has her scythe always slung over her shoulder. Her hair is short and dark red. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Anakis hails from a village terrorized by brigands. When Anakis reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and a deep hatred of brigands

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Enemies, Military. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Anakis Judgment, Female Tiefling Rogue 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)7 (-2) 12 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Chrysoberyl (50 gp).


Social Check DCs


Egelina Kent, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears baggy grey pantaloons and a brown scarf, she is not a threatening figure. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are gray.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Glassblower and found it very stressful. She has achieved small success as a Glassblower.

Motivation: To settle down with her crush; and wants to open a new tavern

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Egelina Kent, Female Human Bard 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)16 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 700 sp.


Social Check DCs


Mardnab Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her black robe. She carries a battered shortspear and tarnished whip as well. Her chestnut hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has all her life been fascinated with poetry.

History: Sold as a small child to a necromancer, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable, Artistic. Bonds: Mentor, Criminal record. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Mardnab Leffery, Female Gnome Monk 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp. Chalcedony (70 gp). Rhodochrosite (16 gp).


Social Check DCs


Clerebold Kelsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple brown robe with white stripes complete with hood. His long blonde hair reaches down to his waist. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice, Professionalism, Athletic. Flaws: Ugly. Bonds: Slave. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Clerebold Kelsey, Male Human Adept 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. Lapis lazuli (16 gp). 1 Average lock.


Social Check DCs

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