Oppleby Offund, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His blonde hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves music and to teach people music more than just about anything. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 sp. 1 Good lock.
Raam Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are red and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Raam's homeland. Raam decided to take the middle way and become a bodyguard. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Gifted. Bonds: Criminal record, Immigrant. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Beast Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His wide-brimmed hat is riddled with cuts and holes. His amber eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Religious. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Decarabia Calm, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair is dark red and curly. She is very pretty but has cold, dead eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Bonds: Attractive, Poor, Nature. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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