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NPC Generator

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Advanced [show]


Karg Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He has styled his black hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His martial abilities were realized during a raid on his village. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted, Professionalism. Flaws: Insomniac. Bonds: Attractive, Poor, Slave. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Karg Abram, Male Half-Orc Rogue 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 8 (-1)6 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


River Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear brown pants and tee shirts. His fur is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and he would like to get married and retire

Ideals: Pacifist, Logical. Flaws: Insomniac. Bonds: Rich, Has a crush. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

River Moon, Male Tabaxi Ranger 2
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 210 gp.


Social Check DCs


Dynamic Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is gray and very short. His blue eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Dynamic was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Baker for hire.

Motivation: He is greedy; and further expansion of business

Ideals: Persistence. Bonds: Attractive, Job, Rich. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Dynamic Shoe, Male Tabaxi Wizard 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)8 (-1) 10 (+0)7 (-2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His blonde hair is lengthy and is close to two feet long. He has violet eyes and a brown hat with a grey feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Nalral was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Nalral Gorunn, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 17 (+3)4 (-3)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 70 gp.


Social Check DCs

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