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NPC Generator

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Lvl.
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Seed

Advanced [show]


Veloptima Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. Her black hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Poor. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Veloptima Gobblefirn, Female Gnome Bard 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Ahrim Failure, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His purple hair is lengthy. He has gleaming, smiling silver eyes.

Personality: Eccentric and domineering, Ahrim will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Extrovert, Gifted. Bonds: Attractive, Slave, Family. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Ahrim Failure, Male Tiefling Rogue 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)9 (-1) 10 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Raer Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. He carries a battered greatsword and tarnished crossbow as well. His hair, while still mostly black, has prominent grey streaks. His hazel eyes peer out from beneath his top violet hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Rich, Military, Immigrant. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Raer Azzo, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Amber (100 gp).


Social Check DCs


Marigold Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her chestnut hair is wavy and long. Her blue unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Marigold embodies much of what other species detest in the Halflings. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Disease, Antagonistic, Secretive. Bonds: Nature, Criminal record. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Marigold Goodearth, Female Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)15 (+2) 6 (-2)14 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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