Calcitro Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His golden hair is unkempt and raggedy. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he is a bit of a kleptomaniac
Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Criminal record. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 4 (-3) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 60 gp.
Eldon Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Stableman does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his Stetson blue hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Stableman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp. Amethyst (70 gp). 1 Masterwork Heavy wooden shield.
Mardred Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her silver hair is wavy and long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a pair of adventurers, Mardred grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 220 gp.
Radomir High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. His auburn hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Ploughman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Justice. Bonds: Attractive, Job. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
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