Roondar Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, and a wedding ring on his left hand. His brown hair is long and unkept. His eyes are blue and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gifted from a young age, Roondar studied abroad. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted psionic powers by his dying brother.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 500 sp. 1 Banded mail.
Matilda Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a yellow costume with the symbols of magic on her torso. Her blonde hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a minor phobia of water and hates getting wet.
History: Born to a Bounty Hunter, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Matilda and her spouse have recently divorced.
Motivation: She is terrified, and will act out of fear; and a rival would like her out of the picture
Flaws: Antagonistic, Fearful, PTSD. Bonds: Attractive, Poor. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. 3 Holy water.
Ootah Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" eastern woman, she wears an entirely white suit with pastel socks and a vest with buckled shoes. She has styled her chestnut hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Laborer in town.
History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ootah took refuge in the ruined castle and found the beat up sai and armor she uses now. She hasn't been sleeping well lately.
Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc
Flaws: Depressed, Insomniac, Antagonistic. Bonds: Job, Nature. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 500 sp. Pink pearl (130 gp). 2 Smokesticks.
Leaf Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Apothecary does. She has moderate length yellow fur. Her half smiles and copper eyes are beguiling and draw you in.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Leaf was raised in a hard working conservative environment. Leaf abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.
Motivation: She would like to get married and retire; and wants to open a new tavern
Bonds: Job, Attractive, Adventurer, Immigrant, Has a crush. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Eye agate (14 gp). 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
