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NPC Generator

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Advanced [show]


Vezera Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Map Maker does. Her white crest is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.

History: Vezera was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Map Maker.

Motivation: Further expansion of business; and to prove her worth to the world

Ideals: Joker, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Vezera Imbixtellrhyst, Female Dragonborn Barbarian 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)5 (-3) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Silent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light pastel in addition to tight pants. She is muscular with a powerful set of arms. She wears a feathered hat to hide her balding. Her blue eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Entrepeneur. Bonds: Religious, Rich, Slave. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Silent In the Wind, Female Tabaxi Monk 1
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)18 (+4) 9 (-1)8 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Mamnen Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Mamnen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Farmer business at a young age. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Insane, Depressed. Bonds: Adventurer, Military, Job. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Mamnen Honor, Male Tiefling Warlock 1
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Golden pearl (50 gp).


Social Check DCs


Ridaro Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears baggy violet pantaloons and a tan scarf. Her hair, while still mostly silver, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ridaro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical, Fighting. Flaws: Insane, Addict. Bonds: Immigrant. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Ridaro Meliamne, Female Half-Elf Warlock 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 gp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs

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