Feng Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely black suit with blue socks and a vest with buckled shoes. His chestnut hair is kept up in a ponytail inside a small hat. His ears are large.
Personality: This man loves writing and to teach people writing more than just about anything. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Feng took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Artistic, Gifted, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp.
Nirgel Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, green, dusty cloak. He has dyed his greying brown hair a little too much giving a sharp brown color. His gold eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Nirgel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nirgel's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 80 gp.
Percival Cromwell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting brown shirt and pants. His black hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Percival was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Spy. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Ideals: Joker, Gifted. Bonds: Immigrant, Family, Job. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 7 (-2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp. 1 Masterwork Artisan’s tools.
Alston Turen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy red beard and wild red hair. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Gifted, Logical. Bonds: Adventurer, Nature. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
