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NPC Generator

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Advanced [show]


Theodoric Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man is wearing a long, violet, dusty cloak. His top hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Athletic, Disciplined, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Theodoric Arnuanna, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)15 (+2) 8 (-1)8 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 gp.


Social Check DCs


Kyle Dayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy brown suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Optimist, Philantrophist. Bonds: Attractive, Mentor, Family. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Kyle Dayton, Male Human Bard 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 20 pp.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is slicked back into a classic pompadour. He has a dull look in his green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Optimist. Flaws: Fearful, Mundane. Bonds: Family. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Balimaar Bentley, Male Human Rogue 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 3 (-4)9 (-1)
Skills Intimidation +1, Survival -2
Senses Passive Perception 6
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Tourmaline (70 gp).


Social Check DCs


Giselle Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple yellow robe with black stripes complete with hood. She carries with her a set of hammers on her belt, each one with a aquamarine on the hilt. She keeps her brown hair in a pixie cut. Her half smiles and blue eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of a Bather, who enjoyed hunting, Giselle was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Giselle took refuge in the large cave and found the beat up hammer and armor she uses now. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Nature. Occupation: Armorer

Voice: American accent

Attributes [hide]

Giselle Arnuanna, Female Half-Elf Adept 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Breastplate.


Social Check DCs

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