Beiro Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of falchions on his belt, each one with a amber on the hilt. He keeps his blonde hair in a pixie cut. This hazel eyed southerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He became a Blacksmith soon after.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting. Flaws: Antagonistic, Selfish, Mundane. Bonds: Job. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp. 7 Acid flasks.
Chem Flight, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear ponchos typically of a light green in addition to tight pants. His blue hair is lengthy. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Chem was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. He became a Sellsword soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg
Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 20 pp. Large well-done wool tapestry (100 gp).
Dagger Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her fur is cut close to her head. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a pair of adventurers, Dagger grew up listening to her mother's many stories. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg
Ideals: Optimist. Bonds: Religious, Adventurer, Rich, Job. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Red garnet (140 gp).
Three In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he wears a brown coat over a green low-cut shirt, and a broad hat upon his head. His white fur is thinning but still full. His eyes are likewise blue.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: Three hails from a village terrorized by brigands. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent father; and he has decided he is irredeemable
Flaws: Lazy. Bonds: Enemies, Criminal record, Job, Family. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
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